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Dr Grordbort's Invaders

https://www.magicleap.com/experiences/invaders

Although I was briefly on this 6+ year project only for a year I am incredibly happy to have been involved in this project at Weta Workshop, My role varied from 3D Environment artist to Marketing and promotional art with a few character bits and bobs in there too. This is the First MR Gaming Title to be developed solely for Magic Leap and Mixed Reality.

Art Team Credits:
Greg Broadmore - Game Director
Stephen Lambert - Art Direction
Jesse Barratt - Artist
Stuart Thomas - Artist
Rhys Clapcott - Tech Art/Animator
Simon Baker - VFX artist
Syros Pourlatifi - VFX Artist
Kurt Adams - Artist
Keir Rice - Technical Artist
Michael McDonald - Artist
Alex Ware - Artist
Brianna Fromont - Artist
Laura Dubuk - Artist
Joel Savage - Artist
Michael Asquith - Artist
Reuben Smith - Artist

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert  3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert 3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert  3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert 3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert  3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert 3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert  3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Image designed, Composed, and painted by Jesse Barratt. Designs by Greg Broadmore and Stephen Lambert 3D models by Weta Gameshop Art Team. VFX by Simon Baker and Syros Pourlatifi

Design, Models and Textures by Jesse Barratt

Design, Models and Textures by Jesse Barratt

Design by Greg Broadmore and Stephen Lambert. Models and Textures by Jesse Barratt

Design by Greg Broadmore and Stephen Lambert. Models and Textures by Jesse Barratt

Design, Models and Textures by Jesse Barratt

Design, Models and Textures by Jesse Barratt

Models by Stephen Lambert. Re-textured by Jesse Barratt original Textures by Stuart Thomas

Models by Stephen Lambert. Re-textured by Jesse Barratt original Textures by Stuart Thomas

Models by Stephen Lambert. Re-textured by Jesse Barratt original Textures by Stuart Thomas

Models by Stephen Lambert. Re-textured by Jesse Barratt original Textures by Stuart Thomas

Designed by Greg Broadmore and Stephen Lambert. 3D models By Stephen lambert Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models By Stephen lambert Texture By Jesse Barratt

Design, Models and Textures by Jesse Barratt

Design, Models and Textures by Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models and Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models and Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models and Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models and Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models By Stephen lambert and Jesse Barratt Texture By Jesse Barratt

Designed by Greg Broadmore and Stephen Lambert. 3D models By Stephen lambert and Jesse Barratt Texture By Jesse Barratt

Design, Models and Textures by Jesse Barratt

Design, Models and Textures by Jesse Barratt

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt, Stephen Lambert, and Michael Mcdonald Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt, Stephen Lambert, and Michael Mcdonald Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert, Texture by Stuart Thomas

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert.

Designs by Greg Broadmore and Stephen Lambert. High and Low poly models by Jesse Barratt and Stephen Lambert.

Designs by Greg Broadmore and Stephen Lambert High and Low poly models by Jesse Barratt and Stephen Lambert.

Designs by Greg Broadmore and Stephen Lambert High and Low poly models by Jesse Barratt and Stephen Lambert.

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Jesse Barratt

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stephen Lambert

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas

Designs by Greg Broadmore and Stephen lambert. Model By weta workshop Art Team. Texture by Stu Thomas